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API Documentation
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23 inline static const std::string
CAMERA ;
33 inline static const std::string
ENTITY ;
34 inline static const std::string
NODE ;
40 inline static const std::string
VECTOR ;
44 inline static const std::string
MESH ;
58 inline static const std::string
SHADER ;
static const std::string VERTEX_COMPOSITION
Identifies a nkGraphics::VertexComposition.
Definition: Constants.h:48
static const std::string COMPOSITOR_MANAGER
Identifies the nkGraphics::CompositorManager.
Definition: Constants.h:29
static const std::string VERTEX_COMPONENT_ARRAY
Identifies a nkAstraeus::ArrayData<nkGraphics::VertexComponent>.
Definition: Constants.h:47
static const std::string ENTITY
Identifies a nkGraphics::Entity.
Definition: Constants.h:33
static const std::string RENDER_QUEUE_MANAGER
Identifies the nkGraphics::RenderQueueManager.
Definition: Constants.h:55
Encompasses the wrapping of nkGraphics for Lua.
Definition: BoundingBoxWrapper.h:7
static const std::string TEXTURE
Identifies a nkGraphics::Texture.
Definition: Constants.h:62
static const std::string COMPOSITOR
Identifies a nkGraphics::Compositor.
Definition: Constants.h:28
static const std::string NODE_MANAGER
Identifies the nkGraphics::NodeManager.
Definition: Constants.h:35
static const std::string TEXTURE_UTILS
Identifies the nkGraphics::TextureUtils.
Definition: Constants.h:65
static const std::string COMPOSITOR_NODE
Identifies a nkGraphics::CompositorNode.
Definition: Constants.h:30
static const std::string VERTEX_COMPONENT
Identifies a nkGraphics::VertexComponent.
Definition: Constants.h:46
static const std::string MESH
Identifies a nkGraphics::Mesh.
Definition: Constants.h:44
static const std::string CAMERA
Identifies a nkGraphics::Camera.
Definition: Constants.h:23
static const std::string SHADER
Identifies a nkGraphics::Shader.
Definition: Constants.h:58
static const std::string TEXTURE_SAVER
Identifies the nkGraphics::TextureSaver.
Definition: Constants.h:64
static const std::string CAMERA_MANAGER
Identifies the nkGraphics::CameraManager.
Definition: Constants.h:24
static const std::string TEXTURE_MANAGER
Identifies the nkGraphics::TextureManager.
Definition: Constants.h:63
static const std::string NODE
Identifies a nkGraphics::Node.
Definition: Constants.h:34
static const std::string FRUSTUM
Identifies a nkGraphics::Frustum.
Definition: Constants.h:25
static const std::string RENDER_QUEUE
Identifies a nkGraphics::RenderQueue.
Definition: Constants.h:54
static const std::string DECODER_GLTF
Identifies the nkGraphics::GltfMeshDecoder.
Definition: Constants.h:43
static const std::string NAMESPACE
Identifies the namespace.
Definition: Constants.h:16
static const std::string VECTOR
Identifies a nkGraphics::Vector.
Definition: Constants.h:40
static const std::string BOUNDING_BOX
Identifies a nkGraphics::BoundingBox.
Definition: Constants.h:20
static const std::string QUATERNION
Identifies a nkGraphics::Quaternion.
Definition: Constants.h:39
static const std::string VIEWPORT
Identifies a nkGraphics::Viewport.
Definition: Constants.h:68
static const std::string PROGRAM
Identifies a nkGraphics::Program.
Definition: Constants.h:51
static const std::string VIEWPORT_MANAGER
Identifies the nkGraphics::ViewportManager.
Definition: Constants.h:69
Constants encompassing user type identifiers for the wrapping of nkGraphics.
Definition: Constants.h:14
static const std::string SUB_ENTITY
Identifies a nkGraphics::SubEntity.
Definition: Constants.h:36
static const std::string MESH_MANAGER
Identifies the nkGraphics::MeshManager.
Definition: Constants.h:45
static const std::string SHADER_MANAGER
Identifies the nkGraphics::ShaderManager.
Definition: Constants.h:59