API Documentation
TextureSaverWrapper.h
1 // TextureSaverWrapper.h
3 //
5 
7 {
11  class DLL_ASTRAEUS_EXPORT TextureSaverWrapper final
12  {
13  public :
14 
15  // Environment update
22 
23  // Callbacks
24  // HDR
36  } ;
37 }
nkScripts::Environment
Defines an environment in which scripts can execute.
Definition: Environment.h:14
nkAstraeus::lua::nkGraphicsWrap
Encompasses the wrapping of nkGraphics for Lua.
Definition: BoundingBoxWrapper.h:7
nkScripts::DataStack
std::vector< FunctionParameter > DataStack
A data stack, mainly used for parameters.
Definition: FunctionDefines.h:8
nkScripts::FunctionParameter
A function parameter, used within the stack of arguments.
Definition: FunctionParameter.h:25
nkAstraeus::lua::nkGraphicsWrap::TextureSaverWrapper::updateEnvironment
static void updateEnvironment(nkScripts::Environment *env)
nkAstraeus::lua::nkGraphicsWrap::TextureSaverWrapper
Wraps the nkGraphics::TextureSaver and offers functions for use in scripting.
Definition: TextureSaverWrapper.h:12
nkAstraeus::lua::nkGraphicsWrap::TextureSaverWrapper::saveToHdr
static nkScripts::OutputValue saveToHdr(const nkScripts::DataStack &stack)